<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>terrarium2 Forum Rss Feed</title><link>http://www.codeplex.com/terrarium2/Thread/List.aspx</link><description>terrarium2 Forum Rss Description</description><item><title>New Post: Newb, no clue how to get started.</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=67804</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;You will find the OrganismBase.dll in the same folder where you installed the terrarium client. Usually is C://Program Files/.NET Terrarium 2.0/Client.&lt;/p&gt;
&lt;p&gt;Add a reference to this dll to your animal project.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.terrariumserver.com"&gt;http://www.terrariumserver.com&lt;/a&gt; go in Documentation and find the topics on the top right sidebar.&lt;/p&gt;&lt;/div&gt;</description><author>jplindgren</author><pubDate>Fri, 13 Nov 2009 13:54:43 GMT</pubDate><guid isPermaLink="false">New Post: Newb, no clue how to get started. 20091113015443P</guid></item><item><title>New Post: &gt;= Vista support</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=72407</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;&lt;span style="font-family:'Segoe UI','sans-serif';color:black;font-size:10pt"&gt;Hi, what&amp;rsquo;s the status on getting &lt;a href="http://terrarium2.codeplex.com/WorkItem/View.aspx?WorkItemId=10579"&gt;http://terrarium2.codeplex.com/WorkItem/View.aspx?WorkItemId=10579&lt;/a&gt;&amp;nbsp;fixed so that the app will run correctly on Vista and newer OSs?&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-family:'Segoe UI','sans-serif';color:black;font-size:10pt"&gt;My graphics and DirectX&amp;nbsp;skills are very much lacking but I'm keen to help with other areas of the system. Unfortunately all the machines I can develop on are Vista, Win 2k8 or Win7, etc.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-family:'Segoe UI','sans-serif';color:black;font-size:10pt"&gt;Having been a fan of the original app I was delighted when the news of terrarium 2 reached me, but now 1 1/2 years on I'm still waiting to even run it successfully, let alone contribute :(&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;</description><author>originSH</author><pubDate>Mon, 19 Oct 2009 11:02:32 GMT</pubDate><guid isPermaLink="false">New Post: &gt;= Vista support 20091019110232A</guid></item><item><title>New Post: Newb, no clue how to get started.</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=67804</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;I've heard Terrarium is a great way to learn C#.&amp;nbsp; I'm new to .NET and am not sure what to do with the packages on the download page.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;What are the requirements?&amp;nbsp; I have Visual Studio 2003.&amp;nbsp; Is that enough? I've downloaded the &lt;a id="ctl00_ctl00_MasterContent_Content_ReleasePanelOrderingContainer_ReleaseFilesCtrl_FileList_ctl00_FileNameHyperLink" tabindex=9 href="../Release/ProjectReleases.aspx?ReleaseId=15362#DownloadId=39095"&gt;Terrarium-2.0.msi&lt;/a&gt; and it's running fine.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I found this page: http://devhood.com/Tutorials/tutorial_details.aspx?tutorial_id=323&amp;amp;printer=t&lt;/p&gt;
&lt;p&gt;It has a brief tutorial for creating a carnivore.&amp;nbsp; However, when I get to the step where it asks me to browse and find &lt;span id=lblBody&gt;&lt;strong&gt;&lt;strong&gt;organismbase.dll, &lt;/strong&gt;no such file exists.&amp;nbsp; &lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;br&gt;&lt;strong&gt;I've looked all over this site and can't find a simple tutorial stating what I need to get started and how to set everything up.&amp;nbsp; What am I missing?&amp;nbsp; &lt;br&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/div&gt;</description><author>Sabicas</author><pubDate>Wed, 02 Sep 2009 23:02:35 GMT</pubDate><guid isPermaLink="false">New Post: Newb, no clue how to get started. 20090902110235P</guid></item><item><title>New Post: Peer Count Version</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=63373</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;I was looking through the source code and noticed something that I thought was interesting about the version.&lt;/p&gt;
&lt;p&gt;The version number that is sent from the client to the server is the full version from the Assembly Info, which is curently set to 2.1.0.*. The server takes all of this as the version number, and then only shows peers in the peer count that match the exact version number, and channel,&amp;nbsp;that you gave when registering with the server.&lt;/p&gt;
&lt;p&gt;So anybody building their own client will not be able to see any other peers.&lt;/p&gt;
&lt;p&gt;The easiest way to avoid this is probably to just use the first three numbers of the version instead of the whole thing. It makes sense to have some restrictions on peers and versions, but I don't know how strict it needs to be.&lt;/p&gt;
&lt;p&gt;What do you guys think?&lt;/p&gt;&lt;/div&gt;</description><author>caelum</author><pubDate>Thu, 23 Jul 2009 22:04:28 GMT</pubDate><guid isPermaLink="false">New Post: Peer Count Version 20090723100428P</guid></item><item><title>New Post: project status?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=53320</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Hi sarmaad,&lt;/p&gt;
&lt;p&gt;Yes, the wiki and server are up and running (just checked to be sure). There are still some bugs ;) with the server (namely I think the peer count bug) which is causing problems with client interaction but a) you can upload your bugs to the central server and they will run and make it into the eco system (you can see the stats on the server website as there are many bugs that have been uploaded) and b) you can run your bugs inside of your own local Terrarium.&lt;/p&gt;
&lt;p&gt;What isn't working right now is downloading bugs to your local machine from the central server.&lt;/p&gt;&lt;/div&gt;</description><author>bsimser</author><pubDate>Fri, 03 Jul 2009 13:15:34 GMT</pubDate><guid isPermaLink="false">New Post: project status? 20090703011534P</guid></item><item><title>New Post: Need Help?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=54502</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Hi Matt,&lt;/p&gt;
&lt;p&gt;Yes, there was a bit of a hiatus but things are rolling again. There are many people interesting in the project and a few have already submitted patches (which are available in the latest changesets). Work is still needed to get it running under Vista, however there are workarounds to get it running if you want.&lt;/p&gt;&lt;/div&gt;</description><author>bsimser</author><pubDate>Fri, 03 Jul 2009 13:12:50 GMT</pubDate><guid isPermaLink="false">New Post: Need Help? 20090703011250P</guid></item><item><title>New Post: Where are all of the animals?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51753</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Plants are boring and have very little capabilties (other than to breed). Sorry but the advanced developer guide was written by Microsoft and I haven't had a change to go through and either a) remove anything they wrote that they didn't implement or b) implement what they spec'd out.&lt;/p&gt;
&lt;p&gt;There is a plan to make plants more interesting and useful. Right now just create one using the guide (there are samples on the wiki too) and plop a few in your Terrarium to keep your animals happy. Remember that you need&amp;nbsp;plants to feed the herbivores, and herbivores to feed the carnivores in order to get a full cycle going and keep the animals alive.&lt;/p&gt;&lt;/div&gt;</description><author>bsimser</author><pubDate>Fri, 03 Jul 2009 13:11:25 GMT</pubDate><guid isPermaLink="false">New Post: Where are all of the animals? 20090703011125P</guid></item><item><title>New Post: Getting Started</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=40277</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;The dead organism issue has been fixed in changeset 35111 here:&lt;/p&gt;
&lt;p&gt;&lt;a href="http://terrarium2.codeplex.com/SourceControl/changeset/view/35111"&gt;http://terrarium2.codeplex.com/SourceControl/changeset/view/35111&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><author>bsimser</author><pubDate>Fri, 03 Jul 2009 13:07:56 GMT</pubDate><guid isPermaLink="false">New Post: Getting Started 20090703010756P</guid></item><item><title>New Post: Getting Started</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=40277</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;For the &amp;quot;Dead Organisms&amp;quot; issue see http://terrarium2.codeplex.com/WorkItem/View.aspx?WorkItemId=13593 and patch 3231.&lt;/p&gt;&lt;/div&gt;</description><author>timerickson</author><pubDate>Thu, 02 Jul 2009 20:40:49 GMT</pubDate><guid isPermaLink="false">New Post: Getting Started 20090702084049P</guid></item><item><title>New Post: Moving ahead, slowly</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=40960</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Hi guys,&lt;/p&gt;
&lt;p&gt;With a recent tweet by Scott Hanselman (thanks Scott!) there's been renewed interest in the project. So with that we're looking to fix up some lingering problems and shift the light on Terrarium to some new technology.&lt;/p&gt;
&lt;p&gt;The original release was for .NET 2.0 but since then it's been recompiled on 3.5 and some effort has started on creating WPF versions of the client.&lt;/p&gt;
&lt;p&gt;Hopefully if I can get some help from you guys there's a few things we'd like to get going on:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Update to .NET 4.0 platform. The code *should* compile on 4.0 but I haven't tried it yet.&lt;/li&gt;
&lt;li&gt;Update to WPF. Ditch the old WinForms legacy clients and finish the WPF ones on 4.0&lt;/li&gt;
&lt;li&gt;Redo the web server in ASP.NET 4.0 MVC with the new 3.5 charting controls. The old web server was such a hack and butt-ugly ASP.NET 1.0 code.&lt;/li&gt;
&lt;li&gt;Update the web services in WCF to be consumed by the new website and clients.&lt;/li&gt;
&lt;li&gt;Fix the x64 compatibility issues and get it ready for Vista x64 and Win 7. This would include looking at maybe folding in the recent managed DirectX wrappers from MSDN Code Gallery and ditching the old legacy wrappers.&lt;/li&gt;
&lt;li&gt;Launch and try to get some new organisms going and grow our community!&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Like I said, hope we can move towards this soon and I'm looking for you to help out. Download the current codebase and take a look then contact myself or Scott Hanselman if you're interested in taking on some tasks.&lt;/p&gt;
&lt;p&gt;Thanks!&lt;/p&gt;&lt;/div&gt;</description><author>bsimser</author><pubDate>Wed, 01 Jul 2009 21:47:16 GMT</pubDate><guid isPermaLink="false">New Post: Moving ahead, slowly 20090701094716P</guid></item><item><title>New Post: Getting Started</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=40277</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;I posted a sample patch. [patch:3114]&lt;br&gt;&lt;a href="http://terrarium2.codeplex.com/SourceControl/PatchList.aspx"&gt;http://terrarium2.codeplex.com/SourceControl/PatchList.aspx&lt;/a&gt;&lt;br&gt;Hope it will help you.&lt;br&gt;Thanks.&lt;/p&gt;&lt;/div&gt;</description><author>kkdf2</author><pubDate>Fri, 19 Jun 2009 12:02:46 GMT</pubDate><guid isPermaLink="false">New Post: Getting Started 20090619120246P</guid></item><item><title>New Post: Getting Started</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=40277</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Hi.&lt;br&gt;r24268 causes that error.&lt;br&gt;r20104 doesn't.&lt;br&gt;I tested it by replacing&amp;nbsp;&amp;quot;/Client/OrganismBase/&amp;quot; directory with specific svn revisions.&lt;br&gt;Sorry I don't understand what's wrong between them.&lt;br&gt;Thanks.&lt;/p&gt;&lt;/div&gt;</description><author>kkdf2</author><pubDate>Mon, 15 Jun 2009 13:03:45 GMT</pubDate><guid isPermaLink="false">New Post: Getting Started 20090615010345P</guid></item><item><title>New Post: Where are all of the animals?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51753</link><description>&lt;div style="line-height: normal;"&gt;Yea, I didn't find any plant too. So my poor creatures are all starved to death, yea, they're really dead.&lt;div&gt;I noticed there are some sentences in the doc named Advanced Develop Guide said that &amp;quot;Plant Eats Sunlight&amp;quot;?!&lt;/div&gt;&lt;div&gt;And I tried write some plant, but it doesn't work at all.&lt;/div&gt;&lt;div&gt;So can you give us some hints about the plant problem&lt;/div&gt;&lt;/div&gt;</description><author>timnew</author><pubDate>Thu, 30 Apr 2009 16:43:23 GMT</pubDate><guid isPermaLink="false">New Post: Where are all of the animals? 20090430044323P</guid></item><item><title>New Post: Need Help?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=54502</link><description>&lt;div style="line-height: normal;"&gt;Hey,&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;I would like to help out with the project. Is it still going? i noticed that there haven't been any code changes since december last year.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;I have some experience with XNA, and a lot of experience with WPF, and .NET in general. Where can i help?&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;I would really like to see it running under vista (because that is what i am using at home).&lt;/div&gt;&lt;/div&gt;</description><author>MattF</author><pubDate>Sun, 26 Apr 2009 12:48:25 GMT</pubDate><guid isPermaLink="false">New Post: Need Help? 20090426124825P</guid></item><item><title>New Post: project status?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=53320</link><description>&lt;div style="line-height: normal;"&gt;Hi,&lt;br&gt;
&lt;br&gt;
I am really interested in getting this project to a usable stage by fixing the server and the teleporting client.&lt;br&gt;
&lt;br&gt;
I am happy to donate some time to get any immediate issues fixed (needs a bit of direction)&lt;br&gt;
&lt;br&gt;
Also, are the website and the wiki ok?&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
regards,&lt;br&gt;
sarmaad&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;</description><author>sarmaad</author><pubDate>Wed, 15 Apr 2009 07:32:46 GMT</pubDate><guid isPermaLink="false">New Post: project status? 20090415073246A</guid></item><item><title>New Post: Compiling the Client in Visual Studio 2008 Express Edition</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51633</link><description>&lt;div style="line-height: normal;"&gt;Cool it worked thanks for the help
&lt;/div&gt;</description><author>mistmephit</author><pubDate>Wed, 08 Apr 2009 09:22:48 GMT</pubDate><guid isPermaLink="false">New Post: Compiling the Client in Visual Studio 2008 Express Edition 20090408092248A</guid></item><item><title>New Post: Compiling the Client in Visual Studio 2008 Express Edition</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51633</link><description>&lt;div style="line-height: normal;"&gt;On the Terrarium Project delete the Terrarium_TemporaryKey.pfx file.&lt;br&gt;
Right click on the Project and select properties.&lt;br&gt;
Create a test certificate under &amp;quot;Sign the Click-Once Manifests&amp;quot; enter your own password&lt;br&gt;
&lt;/div&gt;</description><author>DouglasMarsh</author><pubDate>Tue, 07 Apr 2009 23:40:33 GMT</pubDate><guid isPermaLink="false">New Post: Compiling the Client in Visual Studio 2008 Express Edition 20090407114033P</guid></item><item><title>New Post: Where are all of the animals?</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51753</link><description>&lt;div style="line-height: normal;"&gt;If I recall there were quite a few organisms from the old terrarium.  Where did they all go?  The current terrarium doesn't have any plants and I wasn't able to find any descriptiong of how to create plants.  I may have missed it so if I did could someone point me to it?&lt;br&gt;
&lt;br&gt;
Thanks&lt;br&gt;
-E&lt;br&gt;
&lt;br&gt;
BTW - big ups for getting this thing rolling again.  I always thought it was a shame that it fizzled out.
&lt;/div&gt;</description><author>mezcaholic</author><pubDate>Mon, 30 Mar 2009 20:45:32 GMT</pubDate><guid isPermaLink="false">New Post: Where are all of the animals? 20090330084532P</guid></item><item><title>New Post: Compiling the Client in Visual Studio 2008 Express Edition</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=51633</link><description>&lt;div style="line-height: normal;"&gt;&lt;p style="margin:0cm 0cm 10pt"&gt;&lt;span style="font-family:calibri"&gt;I’m trying to build the cliet from the Subversion source code using Visual Studio 2008 Express Edition ,but it keeps popping up with Dialog box named “Import Key File”. Its asking for a password to the key file “Terrarium_TemporaryKey.pfx”. Can anyone tell me the password or how to remove the dependance on the key file?&lt;/span&gt;&lt;/p&gt;
&lt;/div&gt;</description><author>mistmephit</author><pubDate>Sun, 29 Mar 2009 07:10:20 GMT</pubDate><guid isPermaLink="false">New Post: Compiling the Client in Visual Studio 2008 Express Edition 20090329071020A</guid></item><item><title>New Post: Client crash on XP x64</title><link>http://terrarium2.codeplex.com/Thread/View.aspx?ThreadId=38550</link><description>&lt;div style="line-height: normal;"&gt;change your project targets to x86.  If you don't have x86 as an option go to configuration manager and create new target.  Pattern from win32 and select x86.  Once you force it to use x86 then your Terrarium code can talk to the 32bit DirectX code.
&lt;/div&gt;</description><author>mezcaholic</author><pubDate>Sat, 28 Mar 2009 03:58:13 GMT</pubDate><guid isPermaLink="false">New Post: Client crash on XP x64 20090328035813A</guid></item></channel></rss>