ID

Uploaded

Status

Description

Work Items

Action

16079
by ScottMacleman
Mar 22, 2014
1:26 PM

Being evaluated

Changed project to .net 4
replaced DirectX with XNA

10579
13589
23003

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1845
by jacobladams
Sep 17, 2008
10:32 PM

Being evaluated

Modified client project to use strongly typed collections (Generics). Performed minimal testing and was able to upload a animal into Terrarium mode.

10630

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3231
by timerickson
Jul 2, 2009
5:50 AM

Applied

Another fix for the "Dead organisms can't move" problem when trying to add organisms in either Terrarium or Ecosystem mode.

Property initialization for EnergyState and Radius are pushed down into the OrganismState constructor, and a work-around is introduced to avoid the EnergyState setter chicken-and-egg scenario by setting the energy field directly (not via the StoredEnergy setter) via an explicit private SetStoredEnergyInternal method.

Further the UpperBoundForEnergyState method is made static, as it is not instance dependent, thus clarifying its use.

For rev 35084


Applied Jul 3, 2009: Fix

13593

Download

3114
by kkdf2
Jun 19, 2009
11:57 AM

Applied

This sample patch fixes "Dead organisms can't move" error message on introducing any organism in Terrarium mode.
This patch's quality is "Resolution by trial and error".
Apply it at /Client/OrganismBase/Classes/State.
For svn revision 34744.


Applied Jul 3, 2009: Fix

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